Henry Elmo Bawden: Technical and 3-D Artist

Portfolio: 3-D

Demo Reel | 3-D | Traditional

Handheld Levels

Gluco Boy 2(DS)

Bigs (DS)

Other 3-D Work

Snail

This snail was made just for fun. However, to show that it can be used in a video game setting, I have done just that. The following shows the high resolution model, then the maps transferred to the low resolution model in Maya, and then the model in use in the Unreal 3 game engine.

This is the high resolution model in Zbrush.

Here is the low resolution model in Maya.

This is the snail model in the Unreal 3 engine. I duplicated it a few times and threw in a few lights. So, this shows that I have the knowledge to create a nice, high resolution model and transfer it into a low resolution model that works in a game engine.